Showing posts with label Sony Playstation. Show all posts
Showing posts with label Sony Playstation. Show all posts

Saturday, December 8, 2012

Random Gaming Videos

System: Multiple
Game Title: Multiple

I would like to welcome a friend of mine, the youtube user 'Sega CdMusic'.
He will be providing music uploads from Sega Mega CD games.

Until then, here are previously uploaded video's:

Sony PlayStation 1


Nintendo Virtual Boy


3DO Interactive Multiplayer


Nintendo Game Boy Advance


Sony PlayStation 3





Saturday, September 22, 2012

PlayStation FMV's - Jumping Flash!

System: PlayStation
Game Title: Jumping Flash!

This was the very first PlayStation game I owned, so I was sure I had seen every video in the game.

I decided to test out jPSXdec, a PSX media decoder, and Jumping Flash! was the first game I loaded into the program.

Maybe I just missed these short video's over the years or they are only shown under certain conditions, but here they are:





Friday, September 14, 2012

Innovation Super GB Booster Plus for PlayStation

System: PlayStation
Game Title: Super GB Booster Plus



Innovation Super GB Booster Instruction Manual (a.k.a. Game Hunter):
Gamebooster Instructions
Gamebooster is a unique product for PlayStation owners. It allows users to play GameBoy games on their PlayStation console. In addition Gamebooster has its own built-in cheat system which enables users to select cheats for most GameBoy games. A further feature of Gamebooster is its own built-in game called Rebound.

Using Gamebooster
Make sure that your PlayStation console is switched off. Never plug or unplug any accessory from your console while it is switched on or damage to your system will occur. Plug the Gamebooster unit into the cartridge slot of your PlayStation in the normal way. Make sure that the Gamebooster label is facing towards the front of the console. You are now ready to play a GameBoy game of your choice. Simply plug the GameBoy game cartridge into the top of the Gamebooster unit with the label facing forwards. Switch on the system and the Gamebooster logo will be displayed followed the the 'Loading' message. Your game will now load and play as normal. If you do not see this sequence then switch off your console and re-check the above connection instructions. Play the GameBoy game using the Direction Pad, the Start, the 'Select' button, and the X and O buttons on the controller. A little experimentation may be required to become familiar with playing your GameBoy games in a new way.

Color
Many GameBoy games that you are used to playing in black and white on your GameBoy are in fact Super GameBoy games. This means hat you will now see them in full color on your PlayStation with Gamebooster installed. Some of these games may even have screen borders that you have not seen before. Many GameBoy games, however, in particular older titles, will be displayed in black and white. These too can be modified to produce stunning color results by using Gamebooster's unique color palette editor.

Using the Palette Editor
If the GameBoy game that you have loaded is displayed in black and white then you will need to use the Palette Editor. When game has loaded press the L1 and R1 buttons on the control pad to display. There is no right or wrong color for nay game and you should experiment until you find a pleasing result. To see your results at any time you can return to the game by positioning the cursor over the menu selection and pressing X. This will return you to the main menu where you can select Game to return to the game.

Borders
Although most Super GameBoy games come complete with boarders many do not. In addition standard GameBoy games usually do not have borders at all. If you wish to use one of the Gamebooster built-in boarders then select the Boarder Icon from the Option screen. Use the X button to choose the boarder and then return to the game complete with new border.

Cheat System
This is one of Gamebooster's most powerful features. After loading your game go to the Options screen. One of the choices on this screen is Cheats. Select this option and a list of game titles will be displayed. Check the list to see if the game you are playing is included and if it is then enter the option screen. From within the options screen you will see several choices. By using the direction pad or joystick, move the cursor over the palette icon and press X to select. The screen will now display a view of the game screen plus three color palettes on the right of the screen. The top palette bar is for the background and the other two are for sprite or character colors. On the right of the screen there are three paint pots. By moving the cursor over these pots you can mix the color with the X and O buttons. Once you have found the correct shade of color, move the cursor to one of the three palette bars and press the X button to set the color. If you are playing a black and white game then initially the three palette bars will show various scales of grey. By moving the cursor over the grey areas of the palettes they can be changed to the color in use by pressing the X button. Changes made to the palette will result in changes to the colors within the game and the game picture will change as you experiment with the color palette. Choose the cheats that you wish to enable and then return to the game with these cheats in operation. If the game that you care playing is not listed then you can use the Game Trainer feature of Gamebooster to help you product your own cheats.

Game Trainer
After starting the game but before losing any lives enter the option screen and choose the Trainer option. A new screen will now be displayed showing four icons - an up arrow, a down arrow, and exclamation point (!), and an equal to (=). The game trainer works by comparing multiple images of the state of game play and analyzing the data to find the values that control say lives or energy. Game training to find your own cheats might be something that you think is too complicated for you and in that case we suggest that you skip this section and return to playing all of your fantastic GameBoy games on your PlayStation. However, if you want to give finding your own cheats a try here is an example of finding a cheat for lives within a game. Start the game but do not lose a life. For our example we will say that our games starts with five lives. Now go to the trainer via the Options Screen. Select the '='  option which tells the trainer to grab an image of game play with the lives value unchanged (still five), Now return to the game and lose a life then come back into the Trainer Screen. Since you now have four lives we should select the down arrow or lesser option. This is simply because the four lives that we now have are less than the 5 lives that we had before. Now repeat this process with 3, 2 and 1 life. The game trainer is analyzing the console memory and tracking down locations that follow this profile IE 5 then 4 then 3 and so on. The number of locations that follow this exact profile is a lot less than you might think and the trainer will soon have a list of locations small enough to display on screen. By selecting these values one at a time and entering them you can soon establish which is the correct value. Return to the game and try out each value. If you start with 5 lives and no not lose any then you have created your own new cheat! This is a very basic overview of how cheat finding works and you must use your imagination to come up with other techniques. All of the cheats built into Gamebooster were created using exactly this technique.

Rebound
Gamebooster has its own built-in game. It's a great game to play and it is in full color complete with color border. It's called Rebound. To play Rebound simply switch on your console with Gamebooster installed and with a PlayStation game plugged into the rear slot. Do not plug a GameBoy game into the top of Gamebooster and rebound will be loaded automatically. There are no cheats listed for rebound and the game trainer has been designed so as not to work on this game. Each of the levels of rebound have passwords so you can return to any previously completed level.

General
Whenever changing GameBoy games, always switch off your console and then switch back on again. We believe that there are in excess of 1,000 games available world wide for the GameBoy. Whilst we have made all endeavors to ensure that Gamebooster works with the vast majority of games, we cannot guarantee compatibility with every game. In addition since Gamebooster works using emulation technology, you may find odd glitches with some games.


Note: Notice it does not mention that it does not play the original GameBoy audio.

 --------------------------------------------------------------------------------------

Super GB Booster Plus (a.k.a Gold Finger 3 in 1) Instruction Manual:








----------------


http://www.youtube.com/watch?v=jGYVJzpk3DE

Randomly Related Links:
http://sadbuttru.tripod.com/userguide.htm
http://www.assemblergames.com/forums/archive/index.php/t-26875.html
http://www.nesworld.com/n64-gamebooster.php
http://www.nesworld.com/n64-gbhunter.php
http://n64.icequake.net/mirror/64scener.parodius.com/gbblastr.htm
http://n64.icequake.net/mirror/64scener.parodius.com/gbboostr.htm
http://n64.icequake.net/mirror/64scener.parodius.com/gbhunter.htm
http://www.hkems.com/product/psx/psx-gf3in1.htm
http://pds11.egloos.com/pds/200811/17/68/e0037268_4920b26e84ce6.jpg
http://www.chrismcovell.com/gbbooster.html
http://www.youtube.com/watch?v=_TA4M0gpJpU

----------------

The old third party gaming accessory company Innovation is clearing out it's warehouse of retro products.
Get it new in box while you still can.

Website:
http://www.innovation1.com/

Ebay Store:
http://stores.ebay.com/Cheap-Game-Stuff-dot-com

----------------

Saturday, July 7, 2012

GameShark Codes - Jumping Flash (U) (PS1)

System: Sony PlayStation
Game Title: Jumping Flash (U)



Jump 6 Times (Instead of 3)
30102740 0001

All Worlds Unlocked
30014519 0001

Super/Hyper and all other modes enabler
Beat a stage and exit to the main menu with the All Worlds Unlocked code also on to fully enable.
300140E4 000?

0 = Super
1 = World 1
2 = World 2
3 = World 3
4 = World 4
5 = World 5
6 = World 6
7 = Extra 1
8 = Extra 2
9 = Extra 3
A = Extra 4
B = Extra 5
C = Extra 6
D = Hyper

Debug Mode - X2 (E) (PS1)

System: Sony PlayStation
Game Title: X2 (E) [SLES-00455]


There seems to be debug options in this game, here is some text from RAM:

ENEMY DEBUGGER..
ENEMY NAME..
ENEMY STAMINA...
LEFTUP TO INCREASE STAMINA..
LEFTDOWN TO DECREASE STAMINA....
RIGHTPAD RIGHT TO CYCLE PICKUPCLASS.
PICKUPCLASS IS..NOT IN USE..
MISSILES....
SPECIALS....

PLAYER DEBUGGER.
RIGHTPAD LEFT TO TOGGLE IMMORTALITY.
IMMORTALITY IS..
RIGHT BACK UP TO CYCLE PL1 LIVES....
PLAYER ONE LIVES IS.
PLAYER ONE IS DEAD..
RIGHT BACK UP TO CYCLE PL2 LIVES....
PLAYER TWO LIVES IS.
PLAYER TWO IS DEAD..
PRESS RIGHT UP FOR WEAPON DEBUGGER..
FIRE TO CONTINUE....

WEAPON DEBUGGER.
LEFT PAD BUTTONS TO MOVE AROUND.
LEFT BACK UP TO INCREASE POWER..
LEFT BACK DOWN TO DECREASE POWER....
LEFT BACK UP TO POWERUP.
LEFT BACK DOWN TO POWERDOWN






Flashing GameShark Pro (PS1)

System: SonyPlaystation
Game Title: GameShark Pro




For info on hacking the GameShark Pro to load burnt CD games, visit the following link:
http://gamehacking.org/vb/threads/3607-PSX-GameShark-Pro-Info-and-Tools


Debug Mode - Vandal Hearts (U) (PS1)

System: Sony PlayStation
Game Title: Vandal Hearts



The PS1 Game Vandal Hearts may have a debug menu or something...
Both Cheat Engine and Hex Workshop show the following text, all together:

BATTLE
FONT OFF
DEBUG MODE
INVENT MAP
GAME START
UNIT SELECT
SELECT B

Invent maybe is short for Inventory, I dunno.

Hidden Menu - The Smurfs (U) (PS1)

System: Sony PlayStation
Game Title: Smurfs, The [NTSC-U] [SLUS-01008]



GameShark Codes:
Press L2 or R2 to show special menu
D009CC5C 0001
3000E274 0007
D009CC5C 0002
3000E274 0008

Note:
To use, start a new game and choose "piece of cake". Skip the .str video and use the code on the next menu.

Debug Mode - Granstream Saga (PS1)

System: Sony PlayStation
Game Title: Granstream Saga



GameShark Codes:

Granstream Saga, The [NTSC-U] [SLUS-00597]
Granstream Denki (J) [SCPS-10046]
JPN Granstream Saga Demo [PCPX-96087]

USA DEBUG
3009DC88 0001

JPN DEBUG
3009E2F0 0001

JPN DEMO DEBUG
3009D594 0001

PAL DEBUG
Don't think it's in the PAL release

Passwords - Hybrid (E) (PS1)

System: Sony PlayStation
Game Title: Hybrid


Password from the above image:
TW#@KNM#************

Already Known Passwords:
Infinite Weapons
#W@NN@CH#@T69696969*

Level Select
#W@NN@W@RP6969696969

View Full Map
B#RTH*W@RK*S#X*D#@TH

---------------------------------------------------------------------
NEW Passwords:

Unknown
PS@LM69696969696969*

Sound Test (at minimum)
H*BR*D#L*V*L#2**#69@
@*SNDTST*@@********@

Sound Test and Level Select, plus Sound Test Menu shows Build version/date
QCQCQCQCQC**********
PJW*PJW*PJW*PJW*PJW*

Debug Mode etc under Sound Test
R#B@@T**************
TW#@KNM#************

Beat Game As...
Brad Chesterfield
7LVNKTLH@*CRNGP####*
M#L#T@RY#NT#LL#G*NC*
Creature
B##T*CH*HRGR*2222*#*
B##T*CH*2222*2222*#*
Akiko Tyler
*SP#R#T#S*5*5*GNR6*#
*SP#R#T#S*5*5*2GRN*#
*SP#R#T#S*5*5*2222*#
George Mackenzie
*@RST*#CHN#C@*YTYTYT
*@RST*#CHN#C@*HHTTTT

Friday, April 20, 2012

Sony PlayStation Videos

PSX GameShark Pro v3.0 VHS Tape



Wing Over (E) Debug Modes



Nightmare Creatures Programmer's Room


Formula 1 '98 Driver View & Hydros


TOCA Championship Racing - Camera Mod


Toca Touring Car Challenge 2 - HUD Mod


Test Drive Off-Road Soundtrack


Hidden PlayStation program hidden in a demo disc...


TOCA - Touring Car Championship (E)


Hybrid (E) [SLES-03531]


Andretti Racing [U] [SLUS-00264]



Friday, March 18, 2011

Running Final Fantasy VIII PC on Windows 7 64bit

http://forums.eyesonff.com/final-fantasy-viii/120909-how-run-ff8-pc-version-iso-real-way.html

Locate your registry entry, for me it was not in the location of that guide above.

Windows 7 64bit location is:
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00


Right click on your 1.00 folder and export it before modifying anything.
You could modify the .reg text file with a text editor and then just merge it, or do as the above guide says and directly edit the registry.

-------------------------------
A tool to help you out...

Low quality blogger video:

Higher quality youtube video:

Download everything:
This includes 4 disc's, plus the install disc and the other tools seen in the video...
http://www.megaupload.com/?d=E2OMGZEX - Final Fantasy VIII PC.rar.001
http://www.megaupload.com/?d=0OBF7CCJ - Final Fantasy VIII PC.rar.002
http://www.megaupload.com/?d=HVS07W5U - Final Fantasy VIII PC.rar.003

http://www.megaupload.com/?d=TAT7IADZ - HJSplit, merge .001 .002 etc.

-------------------------------
Bonus Final Fantasy VIII PC Patch
http://www.megaupload.com/?d=A0R7C5PZ - FF8SqeaNVPatch.zip
http://www.megaupload.com/?d=KXWDAB10 - FF8SqeaPatch.zip


Final Fantasy VIII (PC) Patch v1.2
----------------------------------

Fixes:

1. There was a crash on Disc 2, after the player defeats "Balamb Garden
Master NORG", if they then go to the library and talk to the girl with
pigtails, the game would crash to desktop. --Addressed and Fixed.

2. There were complaints about an error message popping up after the
players installed FF8. On the patch there is a new EAX file.

3. There was a menu bug in which Square QA found while testing the patch.
When the player receives the "Pet Pals Vol. 1", on the train to Timber, at
this point the player has not yet met Rinoa nor her dog Angelo. In the
magazine there is a reference to "Angelo Strike". The bug was due to the
fact that the player had not met Rinoa yet and so instead of the magazine
reading "Angelo Strike" it read "No MEM CA". --Addressed and fixed.

4. There was a crash issue when the player had Direct X 7.0 installed and
tried to play the game with the Yamaha Software Synth. Whenever the player
would finish a battle the game would crash to desktop. --Addressed and Fixed.

*Note* The file needed to correct this issue is available in a separate download.

5. There were multiple complaints about the Nvidia GeForce having texel problems.
--Addressed and Fixed.

*NOTE* GeForce users should make sure the downloaded the correct patch. It is named "FF8SqeaNVPatch.zip". Non-GeForce owners should download the patch named "FF8SqeaPatch.zip".

6. The player's cards for the card game, in some instances, would disappear. --Addressed and Fixed on patch v1.2

7. In some cases after a battle, where all the player's party members are killed, the game will crash at the 'Game Over' screen. --Addressed and Fixed on latest patch v1.2


Patch Installation:
-------------------

The patch is in .zip format*, extract all files directly into the Final Fantasy VIII directory (default: "C:\Program Files\Square Soft, Inc\FINAL FANTASY VIII"). Be sure that ALL files are copied over, otherwise the patch will not work properly. The files are:

binkw32.dll
EAXUnified.exe
FF8.exe

When asked if you want to overwrite existing files, click on "YES" or "YES TO ALL". After the old files are overwritten the patch is finished installing.

After extracting all files to the game directory, double-click on the file named "EAXUnified.exe" to install the EAX.dll file to your C:\Windows\System folder. This will fix the error message regarding the missing EAX.dll file. This step is not necessary unless you are encountering the "Missing EAX.dll Error".

* In order to extract a .zip file, a zip extraction utility must be used. There are many such programs available on the Internet to download.



--------------------------------

New Links: (8-28-2012)

http://www.filefactory.com/file/33b4ue4w2ovx/n/Final_Fantasy_VIII_part1_rar
http://www.filefactory.com/file/6xilh9awter5/n/Final_Fantasy_VIII_part2_rar
http://www.filefactory.com/file/7dwgo27tlsql/n/Final_Fantasy_VIII_part3_rar
http://www.filefactory.com/file/2uy879za5yi9/n/Final_Fantasy_VIII_part4_rar
http://www.filefactory.com/file/77t3tg2fmx5n/n/Final_Fantasy_VIII_part5_rar
http://www.filefactory.com/file/7di6nlfeav53/n/Final_Fantasy_VIII_part6_rar
http://www.filefactory.com/file/e2msq458r9l/n/Final_Fantasy_VIII_part7_rar

Friday, September 24, 2010

Convert .GME PS1 saves to .PSV

How to convert PS1 saves to PS3 format.

What you will need:
1. MemcardRex v1.4+ ( http://shendo.xtemu.com/memcardrex.html )
2. A PS1 Memory Card
3. A PS1 Memory Card Reader (USB) for the PS3
4. Some type of USB Mass Storage (Flashdrive, PSP etc.)
5. A PS3 with 2 free USB slots
And likely the hardest part:
6. A way to transfer data to a PS1 Memory Card (DexDrive, PS2's uLaunchELF etc.)

Summary of how to:
1. Open the PS1 formatted save/card with MemcardRex.
2. Export a raw single save to your USB storage.
3. Use uLaunchELF to transfer the save from USB to the actual PS1 Memory Card.
4. Use the PS3 and Memory Card Reader to copy the card to the Hard Drive.
5. Now you can enter your newly created Internal Memory Card and copy the save to the USB storage.

Saturday, September 18, 2010

PSX Passwords - Kagero Deception II

If Astarte is a password, than so is this:

Yurias

PSX Passwords - Judge Dredd

New:
?JAISHON!  

PSX Passwords - Mission Impossible

Developer Passwords...

GOFIRSTFRAME
DIRECTORSCUT

The above passwords DO in fact do something, but I'm not sure what...

Here are GameShark type codes to have the passwords on (as if you've typed them in manually)
GOFIRSTFRAME Password
301E3B08 0001

DIRECTORSCUT Password
3008FA94 0001

PSX Passwords - Brian Lara Cricket

MATCHMEN
PRACTICE
ARCHIVES
PERFTRCK
PLUMBING

Possible, but doubtful, since they are not 8 letters long:
RECORDS
CLASSIC

PSX Passwords - Cheesy

TELEPHONIC (76 16 44 16 60 28 56 52 32 8)
ASTRONOMIC (0 72 76 68 56 52 56 48 32 8)

PSX Passwords - Bubsy 3D

BUBSYHITXA
BUBSYBOPXA
BUBSYCNTXA
BUBSYDOGXA
BUBSYCARXA
BUBSYGLDXA
BUBSYHIHXA
BUBSYIDLXA
BUBSYPOWXA
BUBSYSCRXA
BUBSYUFOXA
BUBSYH2OXA
BUBSYWOOXA
BUBSYWOLXA
BUBSYWORXA
BUBSYH20XA
XLVLCHTMSB
XBNSCHTMMM
XMUCHOLIFE
XTOOROCKER
XDBUGLOCNC
XZOOMMERKB
XLTNGBUGMB
XURASNAKER
XALLDBUGCR

The ones not currently on GameFaqs:
BUBSYH20XA
XDBUGLOCNC Add coordinates to Paws screen
XLTNGBUGMB
XALLDBUGCR Level select and 99 lives